1/1/2024 0 Comments Persona erebus![]() RELATED: Game Bosses That Are Bigger Than A Skyscraper Palace rulers, after all, aren't falling in line with the public, and powerful entities would get in Yaldabaoth's way. This is why Yaldabaoth manipulated Joker and the Phantom Thieves to deal with dissidents with Palaces. It's not that hard to make people believe something, but when the truth is obviously something else, it becomes a lot harder. When something would normally seem wrong, such as injustices being committed, people don't notice because they can't notice, at least not unless many people are noticing at once.ĭespite Yaldabaoth's position of power in the Metaverse, it could only influence the public, not control it directly. By imprisoning Shadows in the prison in Mementos' depths, the corresponding person would fall in lock-step with public perception. After all, while the perception of the people influences the scenery and denizens of the Metaverse, that connection goes both ways. ![]() Mass desires for death gave rise to Erebus in Persona 3, mass desires for blissful ignorance gave rise to Izanami in Persona 4, and so on.Īs an entity born from a desire to be controlled, Yaldabaoth made use of the Metaverse and its connection to human cognition to subtly influence public perception. In Yaldabaoth's case, this was a desire to have one's life governed for them, though this is actually an almost worryingly common occurrence. When many humans share a singular, powerful belief or desire, that concept takes on a life of its own within the Sea of the Soul, often taking on the identity of a mythological character. In the deepest depths of Mementos is its core, the Holy Grail, which would later come to be known as Yaldabaoth, God of Control. We'll also be referencing some events and entities from previous Persona games as well, so consider this a broad spoiler warning for the entire series. RELATED: Persona 5: Hidden Details Everyone Missed About MementosĮxplaining the deeper nature of the Metaverse will necessitate some major story spoilers, so please be advised if you haven't already beaten Persona 5. But how exactly does a "realm of cognition" actually work? Where did it come from, and for what purpose does it exist? It's here that the Phantom Thieves stage their daring heists, stealing the desires of corrupt individuals to save those under their thumbs. The Metaverse, as Morgana regularly explains throughout the game, is a realm of cognition, a place where human thought takes tangible form. The supernatural setting of Persona 5 is a realm known as the "Metaverse" (not to be confused with that other metaverse).
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